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// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWN_NODE_BINDING_GPUDEVICE_H_
#define DAWN_NODE_BINDING_GPUDEVICE_H_
#include "dawn/webgpu_cpp.h"
#include "napi.h"
#include "src/dawn_node/binding/AsyncRunner.h"
#include "src/dawn_node/interop/WebGPU.h"
namespace wgpu { namespace binding {
// GPUDevice is an implementation of interop::GPUDevice that wraps a wgpu::Device.
class GPUDevice final : public interop::GPUDevice {
public:
GPUDevice(Napi::Env env, wgpu::Device device);
~GPUDevice();
// interop::GPUDevice interface compliance
interop::Interface<interop::GPUSupportedFeatures> getFeatures(Napi::Env) override;
interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override;
interop::Interface<interop::GPUQueue> getQueue(Napi::Env env) override;
void destroy(Napi::Env) override;
interop::Interface<interop::GPUBuffer> createBuffer(
Napi::Env env,
interop::GPUBufferDescriptor descriptor) override;
interop::Interface<interop::GPUTexture> createTexture(
Napi::Env,
interop::GPUTextureDescriptor descriptor) override;
interop::Interface<interop::GPUSampler> createSampler(
Napi::Env,
interop::GPUSamplerDescriptor descriptor) override;
interop::Interface<interop::GPUExternalTexture> importExternalTexture(
Napi::Env,
interop::GPUExternalTextureDescriptor descriptor) override;
interop::Interface<interop::GPUBindGroupLayout> createBindGroupLayout(
Napi::Env,
interop::GPUBindGroupLayoutDescriptor descriptor) override;
interop::Interface<interop::GPUPipelineLayout> createPipelineLayout(
Napi::Env,
interop::GPUPipelineLayoutDescriptor descriptor) override;
interop::Interface<interop::GPUBindGroup> createBindGroup(
Napi::Env,
interop::GPUBindGroupDescriptor descriptor) override;
interop::Interface<interop::GPUShaderModule> createShaderModule(
Napi::Env,
interop::GPUShaderModuleDescriptor descriptor) override;
interop::Interface<interop::GPUComputePipeline> createComputePipeline(
Napi::Env,
interop::GPUComputePipelineDescriptor descriptor) override;
interop::Interface<interop::GPURenderPipeline> createRenderPipeline(
Napi::Env,
interop::GPURenderPipelineDescriptor descriptor) override;
interop::Promise<interop::Interface<interop::GPUComputePipeline>>
createComputePipelineAsync(Napi::Env env,
interop::GPUComputePipelineDescriptor descriptor) override;
interop::Promise<interop::Interface<interop::GPURenderPipeline>> createRenderPipelineAsync(
Napi::Env env,
interop::GPURenderPipelineDescriptor descriptor) override;
interop::Interface<interop::GPUCommandEncoder> createCommandEncoder(
Napi::Env env,
interop::GPUCommandEncoderDescriptor descriptor) override;
interop::Interface<interop::GPURenderBundleEncoder> createRenderBundleEncoder(
Napi::Env,
interop::GPURenderBundleEncoderDescriptor descriptor) override;
interop::Interface<interop::GPUQuerySet> createQuerySet(
Napi::Env,
interop::GPUQuerySetDescriptor descriptor) override;
interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>> getLost(
Napi::Env env) override;
void pushErrorScope(Napi::Env, interop::GPUErrorFilter filter) override;
interop::Promise<std::optional<interop::GPUError>> popErrorScope(Napi::Env env) override;
std::optional<std::string> getLabel(Napi::Env) override;
void setLabel(Napi::Env, std::optional<std::string> value) override;
interop::Interface<interop::EventHandler> getOnuncapturederror(Napi::Env) override;
void setOnuncapturederror(Napi::Env,
interop::Interface<interop::EventHandler> value) override;
void addEventListener(
Napi::Env,
std::string type,
std::optional<interop::Interface<interop::EventListener>> callback,
std::optional<std::variant<interop::AddEventListenerOptions, bool>> options) override;
void removeEventListener(
Napi::Env,
std::string type,
std::optional<interop::Interface<interop::EventListener>> callback,
std::optional<std::variant<interop::EventListenerOptions, bool>> options) override;
bool dispatchEvent(Napi::Env, interop::Interface<interop::Event> event) override;
private:
void QueueTick();
Napi::Env env_;
wgpu::Device device_;
std::shared_ptr<AsyncRunner> async_;
std::vector<interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>>>
lost_promises_;
};
}} // namespace wgpu::binding
#endif // DAWN_NODE_BINDING_GPUDEVICE_H_