| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/dawn_node/binding/GPUSampler.h" |
| |
| #include "src/dawn_node/binding/Converter.h" |
| #include "src/dawn_node/utils/Debug.h" |
| |
| namespace wgpu { namespace binding { |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // wgpu::bindings::GPUSampler |
| //////////////////////////////////////////////////////////////////////////////// |
| GPUSampler::GPUSampler(wgpu::Sampler sampler) : sampler_(std::move(sampler)) { |
| } |
| |
| std::optional<std::string> GPUSampler::getLabel(Napi::Env) { |
| UNIMPLEMENTED(); |
| } |
| |
| void GPUSampler::setLabel(Napi::Env, std::optional<std::string> value) { |
| UNIMPLEMENTED(); |
| } |
| |
| }} // namespace wgpu::binding |