commit | a166dcb470df81ce26f1fde0fc3bc071c90aca87 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Nov 17 22:41:32 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Fri Nov 17 22:41:32 2023 +0000 |
tree | 3aae31e47dc84301bd9897b4b2a8db2c4981a082 | |
parent | a89d6647f696b240bfd2861d79c7dba7d856dcb5 [diff] |
[tint][ir] Simplify ir::Switch case generation Also remove Case::Block() method, as the field is public. Change-Id: I76d7d1cc39f6f1248fe626bee0b09f3b8b685b62 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/161006 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.