commit | a18873605849b693aaa94a91a0fac6dbd6916b2d | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Wed Feb 05 15:10:44 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 05 15:10:44 2025 -0800 |
tree | 12be973a582c4a92ced572c79fc590f57c363f8c | |
parent | 888ba1a45ea6fd4e8429a404d14d170f377a0729 [diff] |
[Compat] float16/float32 renderable fixes Per newest compat proposal, float16 and float32 renderable are required capabilities. Update format multisample support for compat; Request compat required extensions under forceES31 path; Update tests; Bug: 381214487, 388318201 Change-Id: Ia9f55e6048b965ce99d42835ea5ce75e541484b8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/224035 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.