commit | a1bda83c424f296691032f97eaca888bbe137b9d | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Sat Feb 18 07:05:58 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Feb 18 07:05:58 2023 +0000 |
tree | 9d579f9f1ee56859a88e1d11d50e4f178f1dd61c | |
parent | 839324a331c0feaaceec2122b3bb99e6423f3f49 [diff] |
spirv-reader: don't hoist opaque objects Fixed: tint:1839 Change-Id: I9738c390ab78e8dceb25572ea7cac6bdc0661304 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120460 Commit-Queue: David Neto <dneto@google.com> Auto-Submit: David Neto <dneto@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.