| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "tests/perf_tests/DawnPerfTest.h" | |
| #include "utils/ComboRenderPipelineDescriptor.h" | |
| #include "utils/WGPUHelpers.h" | |
| struct SubresourceTrackingParams : AdapterTestParam { | |
| SubresourceTrackingParams(const AdapterTestParam& param, | |
| uint32_t arrayLayerCountIn, | |
| uint32_t mipLevelCountIn) | |
| : AdapterTestParam(param), | |
| arrayLayerCount(arrayLayerCountIn), | |
| mipLevelCount(mipLevelCountIn) { | |
| } | |
| uint32_t arrayLayerCount; | |
| uint32_t mipLevelCount; | |
| }; | |
| std::ostream& operator<<(std::ostream& ostream, const SubresourceTrackingParams& param) { | |
| ostream << static_cast<const AdapterTestParam&>(param); | |
| ostream << "_arrayLayer_" << param.arrayLayerCount; | |
| ostream << "_mipLevel_" << param.mipLevelCount; | |
| return ostream; | |
| } | |
| // Test the performance of Subresource usage and barrier tracking on a case that would generally be | |
| // difficult. It uses a 2D array texture with mipmaps and updates one of the layers with data from | |
| // another texture, then generates mipmaps for that layer. It is difficult because it requires | |
| // tracking the state of individual subresources in the middle of the subresources of that texture. | |
| class SubresourceTrackingPerf : public DawnPerfTestWithParams<SubresourceTrackingParams> { | |
| public: | |
| static constexpr unsigned int kNumIterations = 50; | |
| SubresourceTrackingPerf() : DawnPerfTestWithParams(kNumIterations, 1) { | |
| } | |
| ~SubresourceTrackingPerf() override = default; | |
| void SetUp() override { | |
| DawnPerfTestWithParams<SubresourceTrackingParams>::SetUp(); | |
| const SubresourceTrackingParams& params = GetParam(); | |
| wgpu::TextureDescriptor materialDesc; | |
| materialDesc.dimension = wgpu::TextureDimension::e2D; | |
| materialDesc.size = {1u << (params.mipLevelCount - 1), 1u << (params.mipLevelCount - 1), | |
| params.arrayLayerCount}; | |
| materialDesc.mipLevelCount = params.mipLevelCount; | |
| materialDesc.usage = wgpu::TextureUsage::Sampled | wgpu::TextureUsage::RenderAttachment | | |
| wgpu::TextureUsage::CopyDst; | |
| materialDesc.format = wgpu::TextureFormat::RGBA8Unorm; | |
| mMaterials = device.CreateTexture(&materialDesc); | |
| wgpu::TextureDescriptor uploadTexDesc = materialDesc; | |
| uploadTexDesc.size.depthOrArrayLayers = 1; | |
| uploadTexDesc.mipLevelCount = 1; | |
| uploadTexDesc.usage = wgpu::TextureUsage::CopySrc; | |
| mUploadTexture = device.CreateTexture(&uploadTexDesc); | |
| utils::ComboRenderPipelineDescriptor pipelineDesc; | |
| pipelineDesc.vertex.module = utils::CreateShaderModule(device, R"( | |
| [[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> { | |
| return vec4<f32>(1.0, 0.0, 0.0, 1.0); | |
| } | |
| )"); | |
| pipelineDesc.cFragment.module = utils::CreateShaderModule(device, R"( | |
| [[group(0), binding(0)]] var materials : texture_2d<f32>; | |
| [[stage(fragment)]] fn main() -> [[location(0)]] vec4<f32> { | |
| let foo : vec2<i32> = textureDimensions(materials); | |
| return vec4<f32>(1.0, 0.0, 0.0, 1.0); | |
| } | |
| )"); | |
| mPipeline = device.CreateRenderPipeline(&pipelineDesc); | |
| } | |
| private: | |
| void Step() override { | |
| const SubresourceTrackingParams& params = GetParam(); | |
| uint32_t layerUploaded = params.arrayLayerCount / 2; | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| // Copy into the layer of the material array. | |
| { | |
| wgpu::ImageCopyTexture sourceView; | |
| sourceView.texture = mUploadTexture; | |
| wgpu::ImageCopyTexture destView; | |
| destView.texture = mMaterials; | |
| destView.origin.z = layerUploaded; | |
| wgpu::Extent3D copySize = {1u << (params.mipLevelCount - 1), | |
| 1u << (params.mipLevelCount - 1), 1}; | |
| encoder.CopyTextureToTexture(&sourceView, &destView, ©Size); | |
| } | |
| // Fake commands that would be used to create the mip levels. | |
| for (uint32_t level = 1; level < params.mipLevelCount; level++) { | |
| wgpu::TextureViewDescriptor rtViewDesc; | |
| rtViewDesc.dimension = wgpu::TextureViewDimension::e2D; | |
| rtViewDesc.baseMipLevel = level; | |
| rtViewDesc.mipLevelCount = 1; | |
| rtViewDesc.baseArrayLayer = layerUploaded; | |
| rtViewDesc.arrayLayerCount = 1; | |
| wgpu::TextureView rtView = mMaterials.CreateView(&rtViewDesc); | |
| wgpu::TextureViewDescriptor sampleViewDesc = rtViewDesc; | |
| sampleViewDesc.baseMipLevel = level - 1; | |
| wgpu::TextureView sampleView = mMaterials.CreateView(&sampleViewDesc); | |
| wgpu::BindGroup bindgroup = | |
| utils::MakeBindGroup(device, mPipeline.GetBindGroupLayout(0), {{0, sampleView}}); | |
| utils::ComboRenderPassDescriptor renderPass({rtView}); | |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); | |
| pass.SetPipeline(mPipeline); | |
| pass.SetBindGroup(0, bindgroup); | |
| pass.Draw(3); | |
| pass.EndPass(); | |
| } | |
| wgpu::CommandBuffer commands = encoder.Finish(); | |
| queue.Submit(1, &commands); | |
| } | |
| wgpu::Texture mUploadTexture; | |
| wgpu::Texture mMaterials; | |
| wgpu::RenderPipeline mPipeline; | |
| }; | |
| TEST_P(SubresourceTrackingPerf, Run) { | |
| RunTest(); | |
| } | |
| DAWN_INSTANTIATE_TEST_P(SubresourceTrackingPerf, | |
| {D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend()}, | |
| {1, 4, 16, 256}, | |
| {2, 3, 8}); |