commit | a1dcbf0b62ce4e312116520a9091fc8b081c73a4 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Oct 18 00:42:22 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 18 00:42:22 2024 +0000 |
tree | 53c218deaeb0e561a0b782fb2e8613d19eb6b690 | |
parent | 520d6d40b32375ec9e36f84518fd7cf6140a73fa [diff] |
[hlsl] Make decompose transforms deterministic The transforms were iterating over unordered usages, which causes builtin helper functions to be generated in a random order. This causes issues in the subsequent CL by changing the order in which variables are renamed. Bug: 42251045 Change-Id: I39ced32bd5f4aefecf924c3a94012961ff0ed904 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/211434 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.