commit | a1de3cc53ee4049ca5e2aa9e536e67532d6b8541 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Sep 26 17:43:06 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 26 17:43:06 2023 +0000 |
tree | cfc371256fabcd6623e55014793bc5efb3b04a3b | |
parent | f319cdf324b17b378fb6b03c4965026195ab1faf [diff] |
[tint][ir] Add DirectVariableAccess IR transform This is a reimplementation of the tint::ast::transform::DirectVariableAccess transform, for the new IR system. Change-Id: Id400f13334f51535dba42be280af2cd2df113731 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152400 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.