RWByteAddressBuffer s : register(u0); | |
void main() { | |
float signed_literal[4] = (float[4])0; | |
float unsigned_literal[4] = (float[4])0; | |
float signed_constant[4] = (float[4])0; | |
float unsigned_constant[4] = (float[4])0; | |
float shr_const_expr[4] = (float[4])0; | |
float v[4] = signed_literal; | |
unsigned_literal = v; | |
float v_1[4] = signed_literal; | |
signed_constant = v_1; | |
float v_2[4] = signed_literal; | |
unsigned_constant = v_2; | |
float v_3[4] = signed_literal; | |
shr_const_expr = v_3; | |
s.Store(0u, asuint(((((signed_literal[0] + unsigned_literal[0]) + signed_constant[0]) + unsigned_constant[0]) + shr_const_expr[0]))); | |
} | |