| SKIP: FAILED |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| struct strided_arr { |
| int el; |
| }; |
| |
| struct buf0 { |
| strided_arr x_GLF_uniform_int_values[5]; |
| }; |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| layout(binding = 0, std140) |
| uniform tint_symbol_2_1_ubo { |
| buf0 tint_symbol_1; |
| } v; |
| vec4 x_GLF_color = vec4(0.0f); |
| layout(location = 0) out vec4 tint_symbol_loc0_Output; |
| int tint_mod_i32(int lhs, int rhs) { |
| int v_1 = ((((rhs == 0) | ((lhs == (-2147483647 - 1)) & (rhs == -1)))) ? (1) : (rhs)); |
| return (lhs - ((lhs / v_1) * v_1)); |
| } |
| void main_1() { |
| int a = 0; |
| int i = 0; |
| int indexable[9] = int[9](0, 0, 0, 0, 0, 0, 0, 0, 0); |
| int x_38 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| a = x_38; |
| int x_40 = v.tint_symbol_1.x_GLF_uniform_int_values[3].el; |
| i = x_40; |
| { |
| while(true) { |
| int x_45 = i; |
| int x_47 = v.tint_symbol_1.x_GLF_uniform_int_values[0].el; |
| if ((x_45 < x_47)) { |
| } else { |
| break; |
| } |
| int x_50 = i; |
| int x_52 = v.tint_symbol_1.x_GLF_uniform_int_values[4].el; |
| indexable = int[9](1, 2, 3, 4, 5, 6, 7, 8, 9); |
| int x_55 = indexable[tint_mod_i32(x_50, x_52)]; |
| int x_56 = a; |
| a = (x_56 + x_55); |
| { |
| int x_58 = i; |
| i = (x_58 + 1); |
| } |
| continue; |
| } |
| } |
| int x_60 = a; |
| int x_62 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| if ((x_60 == x_62)) { |
| int x_68 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| int x_71 = v.tint_symbol_1.x_GLF_uniform_int_values[3].el; |
| int x_74 = v.tint_symbol_1.x_GLF_uniform_int_values[3].el; |
| int x_77 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| float v_2 = float(x_68); |
| float v_3 = float(x_71); |
| float v_4 = float(x_74); |
| x_GLF_color = vec4(v_2, v_3, v_4, float(x_77)); |
| } else { |
| int x_81 = v.tint_symbol_1.x_GLF_uniform_int_values[3].el; |
| float x_82 = float(x_81); |
| x_GLF_color = vec4(x_82, x_82, x_82, x_82); |
| } |
| } |
| main_out tint_symbol_inner() { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |
| void main() { |
| tint_symbol_loc0_Output = tint_symbol_inner().x_GLF_color_1; |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:25: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion) |
| ERROR: 0:25: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion) |
| ERROR: 0:25: '' : compilation terminated |
| ERROR: 3 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |