| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <string> |
| |
| #include "src/tint/lang/hlsl/validate/validate.h" |
| |
| #include "src/tint/utils/command/command.h" |
| #include "src/tint/utils/file/tmpfile.h" |
| #include "src/tint/utils/macros/defer.h" |
| #include "src/tint/utils/text/string.h" |
| |
| #ifdef _WIN32 |
| #include <Windows.h> |
| #include <atlbase.h> |
| #include <d3dcommon.h> |
| #include <d3dcompiler.h> |
| #include <wrl.h> |
| #else |
| #include <dlfcn.h> |
| #endif // _WIN32 |
| |
| // dxc headers |
| TINT_BEGIN_DISABLE_ALL_WARNINGS(); |
| #ifdef __clang__ |
| // # Use UUID emulation with clang to avoid compiling with ms-extensions |
| #define __EMULATE_UUID |
| #endif |
| #include "dxc/dxcapi.h" |
| TINT_END_DISABLE_ALL_WARNINGS(); |
| |
| // Disable warnings about old-style casts which result from using |
| // the SUCCEEDED and FAILED macros that C-style cast to HRESULT. |
| TINT_DISABLE_WARNING_OLD_STYLE_CAST |
| |
| namespace { |
| using PFN_DXC_CREATE_INSTANCE = HRESULT(__stdcall*)(REFCLSID rclsid, |
| REFIID riid, |
| LPVOID* ppCompiler); |
| |
| // Wrap the call to DxcCreateInstance via the dlsym-loaded function pointer |
| // to disable UBSAN on it. This is to workaround a known UBSAN false |
| // positive: https://github.com/google/sanitizers/issues/911 |
| DAWN_NO_SANITIZE("undefined") |
| HRESULT CallDxcCreateInstance(PFN_DXC_CREATE_INSTANCE dxc_create_instance, |
| CComPtr<IDxcCompiler3>& dxc_compiler) { |
| return dxc_create_instance(CLSID_DxcCompiler, IID_PPV_ARGS(&dxc_compiler)); |
| } |
| } // namespace |
| |
| namespace tint::hlsl::validate { |
| |
| Result ValidateUsingDXC(const std::string& dxc_path, |
| const std::string& source, |
| const EntryPointList& entry_points, |
| bool require_16bit_types, |
| uint32_t hlsl_shader_model) { |
| Result result; |
| |
| if (entry_points.empty()) { |
| result.output = "No entrypoint found"; |
| result.failed = true; |
| return result; |
| } |
| |
| // Native 16-bit types, e.g. float16_t, require SM6.2. Otherwise we use SM6.0. |
| if (hlsl_shader_model < 60 || hlsl_shader_model > 66) { |
| result.output = "Invalid HLSL shader model " + std::to_string(hlsl_shader_model); |
| result.failed = true; |
| return result; |
| } |
| if (require_16bit_types && hlsl_shader_model < 62) { |
| result.output = "The HLSL shader model " + std::to_string(hlsl_shader_model) + |
| " is not enough for float16_t."; |
| result.failed = true; |
| return result; |
| } |
| |
| #define CHECK_HR(hr, error_msg) \ |
| do { \ |
| if (FAILED(hr)) { \ |
| result.output = error_msg; \ |
| result.failed = true; \ |
| return result; \ |
| } \ |
| } while (false) |
| |
| HRESULT hr; |
| |
| // Load the dll and get the DxcCreateInstance function |
| PFN_DXC_CREATE_INSTANCE dxc_create_instance = nullptr; |
| #ifdef _WIN32 |
| HMODULE dxcLib = LoadLibraryA(dxc_path.c_str()); |
| if (dxcLib == nullptr) { |
| result.output = "Failed to load dxc: " + dxc_path; |
| result.failed = true; |
| return result; |
| } |
| // Avoid ASAN false positives when unloading DLL: https://github.com/google/sanitizers/issues/89 |
| #if !defined(TINT_ASAN_ENABLED) |
| TINT_DEFER({ FreeLibrary(dxcLib); }); |
| #endif |
| |
| dxc_create_instance = |
| reinterpret_cast<PFN_DXC_CREATE_INSTANCE>(GetProcAddress(dxcLib, "DxcCreateInstance")); |
| #else |
| void* dxcLib = dlopen(dxc_path.c_str(), RTLD_LAZY | RTLD_GLOBAL); |
| if (dxcLib == nullptr) { |
| result.output = "Failed to load dxc: " + dxc_path; |
| result.failed = true; |
| return result; |
| } |
| // Avoid ASAN false positives when unloading DLL: https://github.com/google/sanitizers/issues/89 |
| #if !defined(TINT_ASAN_ENABLED) |
| TINT_DEFER({ dlclose(dxcLib); }); |
| #endif |
| |
| dxc_create_instance = |
| reinterpret_cast<PFN_DXC_CREATE_INSTANCE>(dlsym(dxcLib, "DxcCreateInstance")); |
| #endif |
| if (dxc_create_instance == nullptr) { |
| result.output = "GetProcAccess failed"; |
| result.failed = true; |
| return result; |
| } |
| |
| CComPtr<IDxcCompiler3> dxc_compiler; |
| hr = CallDxcCreateInstance(dxc_create_instance, dxc_compiler); |
| CHECK_HR(hr, "DxcCreateInstance failed"); |
| |
| for (auto ep : entry_points) { |
| const wchar_t* stage_prefix = L""; |
| switch (ep.second) { |
| case ast::PipelineStage::kNone: |
| result.output = "Invalid PipelineStage"; |
| result.failed = true; |
| return result; |
| case ast::PipelineStage::kVertex: |
| stage_prefix = L"vs"; |
| break; |
| case ast::PipelineStage::kFragment: |
| stage_prefix = L"ps"; |
| break; |
| case ast::PipelineStage::kCompute: |
| stage_prefix = L"cs"; |
| break; |
| } |
| |
| // Match Dawn's compile flags |
| // See dawn\src\dawn_native\d3d12\RenderPipelineD3D12.cpp |
| // and dawn_native\d3d\ShaderUtils.cpp (GetDXCArguments) |
| std::wstring shader_model_version = std::to_wstring(hlsl_shader_model / 10) + L"_" + |
| std::to_wstring(hlsl_shader_model % 10); |
| std::wstring profile = std::wstring(stage_prefix) + L"_" + shader_model_version; |
| std::wstring entry_point = std::wstring(ep.first.begin(), ep.first.end()); |
| std::vector<const wchar_t*> args{ |
| L"-T", // Profile |
| profile.c_str(), // |
| L"-HV 2018", // Use HLSL 2018 |
| L"-E", // Entry point |
| entry_point.c_str(), // |
| L"/Zpr", // D3DCOMPILE_PACK_MATRIX_ROW_MAJOR |
| L"/Gis", // D3DCOMPILE_IEEE_STRICTNESS |
| require_16bit_types ? L"-enable-16bit-types" : L"" // Enable 16-bit if required |
| }; |
| |
| DxcBuffer source_buffer; |
| source_buffer.Ptr = source.c_str(); |
| source_buffer.Size = source.length(); |
| source_buffer.Encoding = DXC_CP_UTF8; |
| CComPtr<IDxcResult> compile_result; |
| hr = dxc_compiler->Compile(&source_buffer, args.data(), static_cast<UINT32>(args.size()), |
| nullptr, IID_PPV_ARGS(&compile_result)); |
| CHECK_HR(hr, "Compile call failed"); |
| |
| HRESULT compile_status; |
| hr = compile_result->GetStatus(&compile_status); |
| CHECK_HR(hr, "GetStatus call failed"); |
| |
| if (FAILED(compile_status)) { |
| CComPtr<IDxcBlobEncoding> errors; |
| hr = compile_result->GetErrorBuffer(&errors); |
| CHECK_HR(hr, "GetErrorBuffer call failed"); |
| result.output = static_cast<char*>(errors->GetBufferPointer()); |
| result.failed = true; |
| return result; |
| } |
| |
| // Compilation succeeded, get compiled shader blob and disassamble it |
| CComPtr<IDxcBlob> compiled_shader; |
| hr = compile_result->GetResult(&compiled_shader); |
| CHECK_HR(hr, "GetResult call failed"); |
| |
| DxcBuffer compiled_shader_buffer; |
| compiled_shader_buffer.Ptr = compiled_shader->GetBufferPointer(); |
| compiled_shader_buffer.Size = compiled_shader->GetBufferSize(); |
| compiled_shader_buffer.Encoding = DXC_CP_UTF8; |
| CComPtr<IDxcResult> dis_result; |
| hr = dxc_compiler->Disassemble(&compiled_shader_buffer, IID_PPV_ARGS(&dis_result)); |
| CHECK_HR(hr, "Disassemble call failed"); |
| |
| CComPtr<IDxcBlobEncoding> disassembly; |
| if (dis_result && dis_result->HasOutput(DXC_OUT_DISASSEMBLY) && |
| SUCCEEDED( |
| dis_result->GetOutput(DXC_OUT_DISASSEMBLY, IID_PPV_ARGS(&disassembly), nullptr))) { |
| result.output = static_cast<char*>(disassembly->GetBufferPointer()); |
| } else { |
| result.output = "Failed to disassemble shader"; |
| } |
| } |
| |
| return result; |
| } |
| |
| #ifdef _WIN32 |
| Result ValidateUsingFXC(const std::string& fxc_path, |
| const std::string& source, |
| const EntryPointList& entry_points) { |
| Result result; |
| |
| if (entry_points.empty()) { |
| result.output = "No entrypoint found"; |
| result.failed = true; |
| return result; |
| } |
| |
| // This library leaks if an error happens in this function, but it is ok |
| // because it is loaded at most once, and the executables using UsingFXC |
| // are short-lived. |
| HMODULE fxcLib = LoadLibraryA(fxc_path.c_str()); |
| if (fxcLib == nullptr) { |
| result.output = "Couldn't load FXC"; |
| result.failed = true; |
| return result; |
| } |
| |
| auto* d3dCompile = reinterpret_cast<pD3DCompile>( |
| reinterpret_cast<void*>(GetProcAddress(fxcLib, "D3DCompile"))); |
| auto* d3dDisassemble = reinterpret_cast<pD3DDisassemble>( |
| reinterpret_cast<void*>(GetProcAddress(fxcLib, "D3DDisassemble"))); |
| |
| if (d3dCompile == nullptr) { |
| result.output = "Couldn't load D3DCompile from FXC"; |
| result.failed = true; |
| return result; |
| } |
| if (d3dDisassemble == nullptr) { |
| result.output = "Couldn't load D3DDisassemble from FXC"; |
| result.failed = true; |
| return result; |
| } |
| |
| for (auto ep : entry_points) { |
| const char* profile = ""; |
| switch (ep.second) { |
| case ast::PipelineStage::kNone: |
| result.output = "Invalid PipelineStage"; |
| result.failed = true; |
| return result; |
| case ast::PipelineStage::kVertex: |
| profile = "vs_5_1"; |
| break; |
| case ast::PipelineStage::kFragment: |
| profile = "ps_5_1"; |
| break; |
| case ast::PipelineStage::kCompute: |
| profile = "cs_5_1"; |
| break; |
| } |
| |
| // Match Dawn's compile flags |
| // See dawn\src\dawn_native\d3d12\RenderPipelineD3D12.cpp |
| UINT compileFlags = D3DCOMPILE_OPTIMIZATION_LEVEL0 | D3DCOMPILE_PACK_MATRIX_ROW_MAJOR | |
| D3DCOMPILE_IEEE_STRICTNESS; |
| |
| CComPtr<ID3DBlob> compiledShader; |
| CComPtr<ID3DBlob> errors; |
| HRESULT res = d3dCompile(source.c_str(), // pSrcData |
| source.length(), // SrcDataSize |
| nullptr, // pSourceName |
| nullptr, // pDefines |
| nullptr, // pInclude |
| ep.first.c_str(), // pEntrypoint |
| profile, // pTarget |
| compileFlags, // Flags1 |
| 0, // Flags2 |
| &compiledShader, // ppCode |
| &errors); // ppErrorMsgs |
| if (FAILED(res)) { |
| result.output = static_cast<char*>(errors->GetBufferPointer()); |
| result.failed = true; |
| return result; |
| } else { |
| CComPtr<ID3DBlob> disassembly; |
| res = d3dDisassemble(compiledShader->GetBufferPointer(), |
| compiledShader->GetBufferSize(), 0, "", &disassembly); |
| if (FAILED(res)) { |
| result.output = "Failed to disassemble shader"; |
| } else { |
| result.output = static_cast<char*>(disassembly->GetBufferPointer()); |
| } |
| } |
| } |
| |
| FreeLibrary(fxcLib); |
| |
| return result; |
| } |
| #endif // _WIN32 |
| |
| } // namespace tint::hlsl::validate |