| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_module_vars_struct { |
| device uint* prevent_dce; |
| }; |
| |
| struct VertexOutput { |
| float4 pos; |
| uint prevent_dce; |
| }; |
| |
| struct vertex_main_outputs { |
| float4 VertexOutput_pos [[position]]; |
| uint VertexOutput_prevent_dce [[user(locn0)]] [[flat]]; |
| }; |
| |
| uint tint_packed_8bit_dot(uint lhs, uint rhs) { |
| return uint(((((as_type<uchar4>(lhs)[0u] * as_type<uchar4>(rhs)[0u]) + (as_type<uchar4>(lhs)[1u] * as_type<uchar4>(rhs)[1u])) + (as_type<uchar4>(lhs)[2u] * as_type<uchar4>(rhs)[2u])) + (as_type<uchar4>(lhs)[3u] * as_type<uchar4>(rhs)[3u]))); |
| } |
| |
| uint dot4U8Packed_fbed7b() { |
| uint arg_0 = 1u; |
| uint arg_1 = 1u; |
| uint res = tint_packed_8bit_dot(arg_0, arg_1); |
| return res; |
| } |
| |
| fragment void fragment_main(device uint* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = dot4U8Packed_fbed7b(); |
| } |
| |
| kernel void compute_main(device uint* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = dot4U8Packed_fbed7b(); |
| } |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput out = {}; |
| out.pos = float4(0.0f); |
| out.prevent_dce = dot4U8Packed_fbed7b(); |
| return out; |
| } |
| |
| vertex vertex_main_outputs vertex_main() { |
| VertexOutput const v = vertex_main_inner(); |
| vertex_main_outputs tint_wrapper_result = {}; |
| tint_wrapper_result.VertexOutput_pos = v.pos; |
| tint_wrapper_result.VertexOutput_prevent_dce = v.prevent_dce; |
| return tint_wrapper_result; |
| } |