commit | a23e79d4ef4faae7ac3008d389996a27fadaf89b | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Aug 06 20:11:51 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 06 20:11:51 2024 +0000 |
tree | a080891f874c0ad9dd68df60b50986e554a1bb1c | |
parent | 808942c85b5b804d38f9abcd37cbb5e605ab081d [diff] |
[hlsl] Emit `textureSampleCompare` in HLSL IR This CL adds support for the `textureSampleCompare` intrinsic to the HLSL IR backend. Bug: 42251045 Change-Id: Ic150b031c5805145df867b5a5d211bd50aeb2927 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/201414 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.