commit | e050d30803181a8a0c0e34f38715a1b416486dd9 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Apr 24 00:34:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 24 00:34:19 2024 +0000 |
tree | 629bad490db7517e82dc24f01506f876c8e7954d | |
parent | c3e29d4c2b638a6a96af7ebeacdbd224fc96e055 [diff] |
[tint][fuzz][ir] Skip programs that use the framebuffer fetch extension This is not supported in the Program -> IR path, and causes an ICE. Bug: tint:2223 Change-Id: Ia79fafc0170d3977adb942ab5f2690914070bb1c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185365 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.