| commit | a29691860aeba14f7a26a54524ef8a6777c22e5e | [log] [tgz] |
|---|---|---|
| author | François Beaufort <beaufort.francois@gmail.com> | Thu Dec 04 15:32:03 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 04 15:32:03 2025 -0800 |
| tree | 114deb25e2353e63c423eb35598fbebf7408e5a1 | |
| parent | 9322cdce312791cd51802987ad937a44537074c8 [diff] |
Fix confusing error message if depthSlice is required but missing Bug: 465787218 Change-Id: I55f803bd945990a96217271ef67e93336bfcc54a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/278475 Reviewed-by: Brandon Jones <bajones@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.