commit | a2d786ceee7e9c474645eebdf78bae27997a56da | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Tue Jul 23 00:26:51 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 23 00:26:51 2024 +0000 |
tree | 65a40a39c7bb3bf44573096047b27c32356a79c1 | |
parent | 622dbaf37b55d374e6ca7e47d6bd830c7a648b90 [diff] |
[tint][ir][fuzz] Gracefully handle builtin calls with null results Fixes: 354724070 Change-Id: I72149d1e9b29ff766166a5e5ba50d4d29c290406 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/199778 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.