commit | a2e02836a2600aa751f1b7eeb6bb56c4e573e230 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Jan 08 12:26:05 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Jan 08 12:26:05 2021 +0000 |
tree | 13a20040e37ff438bd42d5af8662fec13389dff5 | |
parent | 00fcab636a055c78036ee20bb1a89339b0a28bad [diff] |
Suppress EntryPointTests.FragAndVertexSameModule on GL The test is failing because it seems that SPIRV-Cross is outputing some of the builtins for the vertex in the fragment shader and vice-versa. Bug: chromium:1163767 TBR=senorblanco@chromium.org Change-Id: Iefbc1beb9065a92f1d61776d12c903d4e80648d4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37040 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.