|author||Corentin Wallez <firstname.lastname@example.org>||Fri Jan 08 12:26:05 2021 +0000|
|committer||Commit Bot service account <email@example.com>||Fri Jan 08 12:26:05 2021 +0000|
Suppress EntryPointTests.FragAndVertexSameModule on GL The test is failing because it seems that SPIRV-Cross is outputing some of the builtins for the vertex in the fragment shader and vice-versa. Bug: chromium:1163767 TBRfirstname.lastname@example.org Change-Id: Iefbc1beb9065a92f1d61776d12c903d4e80648d4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37040 Reviewed-by: Corentin Wallez <email@example.com> Commit-Queue: Corentin Wallez <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.