#include <metal_stdlib> | |
using namespace metal; | |
uint get_u32() { | |
return 1u; | |
} | |
void f() { | |
uint const tint_symbol = get_u32(); | |
uint2 v2 = uint2(tint_symbol); | |
uint const tint_symbol_1 = get_u32(); | |
uint3 v3 = uint3(tint_symbol_1); | |
uint const tint_symbol_2 = get_u32(); | |
uint4 v4 = uint4(tint_symbol_2); | |
} | |