Sign in
dawn
/
dawn
/
a32b6b4a0f4f02946072f66808728dda29533c81
/
.
/
test
/
tint
/
expressions
/
zero_init
/
vec2
/
f16.wgsl.expected.glsl
blob: c89f9b3abe0e0c2e92a83cf938ffb138d92750b1 [
file
] [
log
] [
blame
]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
void
f
()
{
f16vec2 v
=
f16vec2
(
0.0hf
);
}