commit | a3430744b3c198bc3ad7e28dc94297f3b8e04ff9 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 10 18:20:01 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 10 18:20:01 2024 +0000 |
tree | 5cb2ff3077b2f1697463a74a7e613eb8b8cd175d | |
parent | e501a96ad4baba2574077ac5593feb0627a7bdfb [diff] |
[tint][ir] Validate user call arguments Change-Id: I0e65c504ac5c17ea71bae9308123d245aec9eec4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168261 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.