[bindless] Setup core and wgsl def entries for resource table. Add the `getResource` and `hasResource` entires to the core.def and wgsl.def files. Setup the backends to reject the new methods in the CanGenerate methods. The `getResource` auto-generated tests are skipped as they break the template (they need to be used in a texture function, not stored like all other cases are). Fixed: 463344960 Change-Id: If9b4beb545fbfe09d0f4ab9e884d79376026bc69 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/276376 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.