| struct Inner { | |
| x : i32, | |
| }; | |
| struct S { | |
| a : vec3<i32>, | |
| b : i32, | |
| c : vec3<u32>, | |
| d : u32, | |
| e : vec3<f32>, | |
| f : f32, | |
| g : mat2x3<f32>, | |
| h : mat3x2<f32>, | |
| i : Inner, | |
| j : array<Inner, 4>, | |
| }; | |
| @binding(0) @group(0) var<storage, read_write> s : S; | |
| @compute @workgroup_size(1) | |
| fn main() { | |
| s.a = vec3<i32>(); | |
| s.b = i32(); | |
| s.c = vec3<u32>(); | |
| s.d = u32(); | |
| s.e = vec3<f32>(); | |
| s.f = f32(); | |
| s.g = mat2x3<f32>(); | |
| s.h = mat3x2<f32>(); | |
| s.i = Inner(); | |
| s.j = array<Inner, 4>(); | |
| } |