GetFormatEquivalentToIOSurfaceFormat: Add compressed formats The following formats can be bound to Metal textures exactly the same way as their non-compressed versions. - kCVPixelFormatType_Lossless_420YpCbCr8BiPlanarVideoRange - kCVPixelFormatType_Lossless_420YpCbCr10PackedBiPlanarVideoRange - kCVPixelFormatType_Lossless_422YpCbCr10PackedBiPlanarVideoRange Bug: 500766607 Change-Id: I538d6dac245da4c16dfb0c0816cc93fe31cd70b9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/326215 Reviewed-by: Christopher Cameron <ccameron@google.com> Commit-Queue: ccameron chromium <ccameron@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.