commit | a444bf851d07621a428ad6c61c4d31a9dff9400e | [log] [tgz] |
---|---|---|
author | Colin Blundell <blundell@chromium.org> | Fri Apr 05 12:26:46 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 05 12:26:46 2024 +0000 |
tree | cd95d51783211324e488cacb5823495194306014 | |
parent | 71c10bff8f6f10a2f44189bb815a9b77b2c7cc6b [diff] |
[Static samplers] Implement natively in Vulkan This CL implements static samplers in Vulkan by storing the underlying VkSampler instances as immutable samplers in the VkLayout. With this implementation, no work is required by Dawn at either BindGroup creation or execution. Change-Id: I3adaed5bfaecebb8abe9590949aa53e788fbd563 Bug: dawn:2643 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/182300 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Colin Blundell <blundell@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.