commit | a4cf661854c7844e11948f3873d2d88c287ffbee | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Mar 07 11:09:52 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 07 11:09:52 2025 -0800 |
tree | 5384b4605df5aef9b0a2d0e8f3945b1c7b66bffa | |
parent | 4d40cfad8956ac0a6e4640d13b95f37558c29b9d [diff] |
[tint][inspector] Make all but texture Get*Binding private. They are not used by Dawn and centralizing on GetResourceBindings will help support binding_array in the inspector in the future. GetTexture* will be handled in a follow up CL. Inspector tests are updated as needed, with duplicate tests removed now that they all use GetResourceBindings. Bug: 393558555 Change-Id: I42c92fc56a040902a30d6198cef26a02c4c264dd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/229236 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.