| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[4]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) { |
| int a = 0; |
| int b = 0; |
| int c = 0; |
| bool x_65 = false; |
| bool x_66_phi = false; |
| int const x_29 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| a = x_29; |
| int const x_31 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| b = x_31; |
| int const x_33 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| c = x_33; |
| while (true) { |
| int const x_38 = a; |
| int const x_39 = b; |
| if ((x_38 < x_39)) { |
| } else { |
| break; |
| } |
| int const x_42 = a; |
| a = as_type<int>((as_type<uint>(x_42) + as_type<uint>(1))); |
| int const x_44 = c; |
| int const x_46 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_44 == x_46)) { |
| int const x_52 = x_6.x_GLF_uniform_int_values.arr[3].el; |
| int const x_53 = c; |
| c = as_type<int>((as_type<uint>(x_53) * as_type<uint>(x_52))); |
| } else { |
| if (true) { |
| continue; |
| } |
| } |
| } |
| int const x_57 = a; |
| int const x_58 = b; |
| bool const x_59 = (x_57 == x_58); |
| x_66_phi = x_59; |
| if (x_59) { |
| int const x_62 = c; |
| int const x_64 = x_6.x_GLF_uniform_int_values.arr[3].el; |
| x_65 = (x_62 == x_64); |
| x_66_phi = x_65; |
| } |
| bool const x_66 = x_66_phi; |
| if (x_66) { |
| int const x_71 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| int const x_74 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_77 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_80 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| *(tint_symbol_4) = float4(float(x_71), float(x_74), float(x_77), float(x_80)); |
| } else { |
| int const x_84 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| float const x_85 = float(x_84); |
| *(tint_symbol_4) = float4(x_85, x_85, x_85, x_85); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_1(x_6, &(tint_symbol_5)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5}; |
| tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |
| |