| ; SPIR-V |
| ; Version: 1.3 |
| ; Generator: Google Tint Compiler; 1 |
| ; Bound: 34 |
| ; Schema: 0 |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %fragment_main "fragment_main" |
| OpEntryPoint GLCompute %compute_main "compute_main" |
| OpExecutionMode %fragment_main OriginUpperLeft |
| OpExecutionMode %compute_main LocalSize 1 1 1 |
| OpMemberName %tint_symbol_1 0 "tint_symbol" |
| OpName %tint_symbol_1 "tint_symbol_1" |
| OpName %arg_0 "arg_0" |
| OpName %textureLoad_5154e1 "textureLoad_5154e1" |
| OpName %res "res" |
| OpName %fragment_main "fragment_main" |
| OpName %compute_main "compute_main" |
| OpMemberDecorate %tint_symbol_1 0 Offset 0 |
| OpDecorate %tint_symbol_1 Block |
| OpDecorate %1 DescriptorSet 0 |
| OpDecorate %1 Binding 0 |
| OpDecorate %1 Coherent |
| OpDecorate %arg_0 DescriptorSet 1 |
| OpDecorate %arg_0 Binding 0 |
| OpDecorate %arg_0 Coherent |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %tint_symbol_1 = OpTypeStruct %v4float |
| %_ptr_StorageBuffer_tint_symbol_1 = OpTypePointer StorageBuffer %tint_symbol_1 |
| %1 = OpVariable %_ptr_StorageBuffer_tint_symbol_1 StorageBuffer |
| %8 = OpTypeImage %float 2D 0 0 0 2 Rgba32f |
| %_ptr_UniformConstant_8 = OpTypePointer UniformConstant %8 |
| %arg_0 = OpVariable %_ptr_UniformConstant_8 UniformConstant |
| %10 = OpTypeFunction %v4float |
| %int = OpTypeInt 32 1 |
| %v2int = OpTypeVector %int 2 |
| %int_1 = OpConstant %int 1 |
| %14 = OpConstantComposite %v2int %int_1 %int_1 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %void = OpTypeVoid |
| %23 = OpTypeFunction %void |
| %_ptr_StorageBuffer_v4float = OpTypePointer StorageBuffer %v4float |
| %uint = OpTypeInt 32 0 |
| %uint_0 = OpConstant %uint 0 |
| %textureLoad_5154e1 = OpFunction %v4float None %10 |
| %11 = OpLabel |
| %res = OpVariable %_ptr_Function_v4float Function |
| %12 = OpLoad %8 %arg_0 None |
| %13 = OpImageRead %v4float %12 %14 None |
| OpStore %res %13 |
| %20 = OpLoad %v4float %res None |
| OpReturnValue %20 |
| OpFunctionEnd |
| %fragment_main = OpFunction %void None %23 |
| %24 = OpLabel |
| %25 = OpFunctionCall %v4float %textureLoad_5154e1 |
| %26 = OpAccessChain %_ptr_StorageBuffer_v4float %1 %uint_0 |
| OpStore %26 %25 None |
| OpReturn |
| OpFunctionEnd |
| %compute_main = OpFunction %void None %23 |
| %31 = OpLabel |
| %32 = OpFunctionCall %v4float %textureLoad_5154e1 |
| %33 = OpAccessChain %_ptr_StorageBuffer_v4float %1 %uint_0 |
| OpStore %33 %32 None |
| OpReturn |
| OpFunctionEnd |