blob: 1dff2168881d479ab075d8664210bb6e7bdb5bf8 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texture_storage_1d<r32uint, read_write>;
fn textureLoad_83d6e3() -> vec4<u32> {
var res : vec4<u32> = textureLoad(arg_0, 1i);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_83d6e3();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_83d6e3();
}