| ; SPIR-V |
| ; Version: 1.3 |
| ; Generator: Google Tint Compiler; 1 |
| ; Bound: 37 |
| ; Schema: 0 |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %fragment_main "fragment_main" |
| OpEntryPoint GLCompute %compute_main "compute_main" |
| OpExecutionMode %fragment_main OriginUpperLeft |
| OpExecutionMode %compute_main LocalSize 1 1 1 |
| OpMemberName %tint_symbol_1 0 "tint_symbol" |
| OpName %tint_symbol_1 "tint_symbol_1" |
| OpName %arg_0 "arg_0" |
| OpName %textureLoad_fe2c1b "textureLoad_fe2c1b" |
| OpName %res "res" |
| OpName %fragment_main "fragment_main" |
| OpName %compute_main "compute_main" |
| OpMemberDecorate %tint_symbol_1 0 Offset 0 |
| OpDecorate %tint_symbol_1 Block |
| OpDecorate %1 DescriptorSet 0 |
| OpDecorate %1 Binding 0 |
| OpDecorate %1 Coherent |
| OpDecorate %arg_0 DescriptorSet 1 |
| OpDecorate %arg_0 Binding 0 |
| OpDecorate %arg_0 Coherent |
| %uint = OpTypeInt 32 0 |
| %v4uint = OpTypeVector %uint 4 |
| %tint_symbol_1 = OpTypeStruct %v4uint |
| %_ptr_StorageBuffer_tint_symbol_1 = OpTypePointer StorageBuffer %tint_symbol_1 |
| %1 = OpVariable %_ptr_StorageBuffer_tint_symbol_1 StorageBuffer |
| %8 = OpTypeImage %uint 2D 0 1 0 2 Rgba32ui |
| %_ptr_UniformConstant_8 = OpTypePointer UniformConstant %8 |
| %arg_0 = OpVariable %_ptr_UniformConstant_8 UniformConstant |
| %10 = OpTypeFunction %v4uint |
| %int = OpTypeInt 32 1 |
| %uint_1 = OpConstant %uint 1 |
| %v3int = OpTypeVector %int 3 |
| %v2int = OpTypeVector %int 2 |
| %int_1 = OpConstant %int 1 |
| %18 = OpConstantComposite %v2int %int_1 %int_1 |
| %_ptr_Function_v4uint = OpTypePointer Function %v4uint |
| %void = OpTypeVoid |
| %27 = OpTypeFunction %void |
| %_ptr_StorageBuffer_v4uint = OpTypePointer StorageBuffer %v4uint |
| %uint_0 = OpConstant %uint 0 |
| %textureLoad_fe2c1b = OpFunction %v4uint None %10 |
| %11 = OpLabel |
| %res = OpVariable %_ptr_Function_v4uint Function |
| %12 = OpLoad %8 %arg_0 None |
| %14 = OpBitcast %int %uint_1 |
| %17 = OpCompositeConstruct %v3int %18 %14 |
| %21 = OpImageRead %v4uint %12 %17 None |
| OpStore %res %21 |
| %24 = OpLoad %v4uint %res None |
| OpReturnValue %24 |
| OpFunctionEnd |
| %fragment_main = OpFunction %void None %27 |
| %28 = OpLabel |
| %29 = OpFunctionCall %v4uint %textureLoad_fe2c1b |
| %30 = OpAccessChain %_ptr_StorageBuffer_v4uint %1 %uint_0 |
| OpStore %30 %29 None |
| OpReturn |
| OpFunctionEnd |
| %compute_main = OpFunction %void None %27 |
| %34 = OpLabel |
| %35 = OpFunctionCall %v4uint %textureLoad_fe2c1b |
| %36 = OpAccessChain %_ptr_StorageBuffer_v4uint %1 %uint_0 |
| OpStore %36 %35 None |
| OpReturn |
| OpFunctionEnd |