blob: 5bcf1fe0b2c0f7b894c26308f5bc73453092750c [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba8uint, read_write>;
fn textureLoad_26b8f6() -> vec4<u32> {
var arg_1 = vec3<u32>(1u);
var res : vec4<u32> = textureLoad(arg_0, arg_1);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_26b8f6();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_26b8f6();
}