Sign in
dawn
/
dawn
/
a532ca42a219ce986809727d98f480109d07653f
/
.
/
test
/
tint
/
builtins
/
textureGather
/
f32
/
green.wgsl.expected.ir.dxc.hlsl
blob: 541694fa70c8fb8c766981d9f357d2d8d0f4a3a1 [
file
] [
log
] [
blame
]
Texture2D
<float4>
t
:
register
(
t0
,
space1
);
SamplerState
s
:
register
(
s1
,
space1
);
void
main
()
{
float4 res
=
t
.
GatherGreen
(
s
,
(
0.0f
).
xx
);
}