blob: 3cf257281f8565a7d548c2415319c1bf3e4d1392 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
struct main_out {
vec4 x_GLF_color_1;
};
vec4 x_GLF_color = vec4(0.0f);
layout(location = 0) out vec4 tint_symbol_loc0_Output;
void main_1() {
vec4 v = vec4(0.0f);
vec4 x_23 = v;
v = vec4(1.0f, 1.0f, x_23[2u], x_23[3u]);
vec4 x_25 = v;
v = vec4(x_25[0u], x_25[1u], 2.0f, 2.0f);
vec4 x_27 = v;
if (all((x_27 == vec4(1.0f, 1.0f, 2.0f, 2.0f)))) {
x_GLF_color = vec4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = vec4(0.0f);
}
}
main_out tint_symbol_inner() {
main_1();
return main_out(x_GLF_color);
}
void main() {
tint_symbol_loc0_Output = tint_symbol_inner().x_GLF_color_1;
}
error: Error parsing GLSL shader:
ERROR: 0:19: 'all' : no matching overloaded function found
ERROR: 0:19: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1