| SKIP: FAILED |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| struct buf1 { |
| vec2 injectionSwitch; |
| }; |
| |
| struct buf0 { |
| vec2 resolution; |
| }; |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| layout(binding = 1, std140) |
| uniform tint_symbol_4_1_ubo { |
| buf1 tint_symbol_3; |
| } v; |
| vec4 x_GLF_color = vec4(0.0f); |
| vec4 tint_symbol = vec4(0.0f); |
| layout(binding = 0, std140) |
| uniform tint_symbol_6_1_ubo { |
| buf0 tint_symbol_5; |
| } v_1; |
| layout(location = 0) out vec4 tint_symbol_1_loc0_Output; |
| int tint_f32_to_i32(float value) { |
| return (((value <= 2147483520.0f)) ? ((((value >= -2147483648.0f)) ? (int(value)) : ((-2147483647 - 1)))) : (2147483647)); |
| } |
| int pointInTriangle_vf2_vf2_vf2_vf2_(inout vec2 p, inout vec2 a, inout vec2 b, inout vec2 c) { |
| float x_78 = 0.0f; |
| float x_79 = 0.0f; |
| float x_80 = 0.0f; |
| vec2 param = vec2(0.0f); |
| vec2 param_1 = vec2(0.0f); |
| vec2 param_2 = vec2(0.0f); |
| vec2 param_3 = vec2(0.0f); |
| vec2 param_4 = vec2(0.0f); |
| vec2 param_5 = vec2(0.0f); |
| bool x_147 = false; |
| bool x_148 = false; |
| bool x_203 = false; |
| bool x_204 = false; |
| float x_93 = b.x; |
| float x_94 = a.x; |
| float x_97 = b.y; |
| float x_98 = a.y; |
| param = vec2((p.x - a.x), (p.y - a.y)); |
| param_1 = vec2((x_93 - x_94), (x_97 - x_98)); |
| float x_111 = ((param.x * param_1.y) - (param_1.x * param.y)); |
| x_80 = x_111; |
| float x_120 = c.x; |
| float x_121 = b.x; |
| float x_124 = c.y; |
| float x_125 = b.y; |
| param_2 = vec2((p.x - b.x), (p.y - b.y)); |
| param_3 = vec2((x_120 - x_121), (x_124 - x_125)); |
| float x_138 = ((param_2.x * param_3.y) - (param_3.x * param_2.y)); |
| x_79 = x_138; |
| bool x_139 = (x_111 < 0.0f); |
| bool x_141 = (x_139 & (x_138 < 0.0f)); |
| x_148 = x_141; |
| if (!(x_141)) { |
| x_147 = ((x_111 >= 0.0f) & (x_138 >= 0.0f)); |
| x_148 = x_147; |
| } |
| int x_153 = 0; |
| if (!(x_148)) { |
| x_153 = 0; |
| { |
| while(true) { |
| int x_164 = 0; |
| int x_154 = 0; |
| int x_160 = tint_f32_to_i32(v.tint_symbol_3.injectionSwitch.y); |
| if ((x_153 < x_160)) { |
| } else { |
| break; |
| } |
| x_GLF_color = vec4(1.0f); |
| x_164 = 0; |
| { |
| while(true) { |
| int x_165 = 0; |
| if ((x_164 < x_160)) { |
| } else { |
| break; |
| } |
| x_GLF_color = vec4(1.0f); |
| { |
| x_165 = (x_164 + 1); |
| x_164 = x_165; |
| } |
| continue; |
| } |
| } |
| { |
| x_154 = (x_153 + 1); |
| x_153 = x_154; |
| } |
| continue; |
| } |
| } |
| return 0; |
| } |
| float x_178 = a.x; |
| float x_179 = c.x; |
| float x_181 = a.y; |
| float x_182 = c.y; |
| param_4 = vec2((p.x - c.x), (p.y - c.y)); |
| param_5 = vec2((x_178 - x_179), (x_181 - x_182)); |
| float x_195 = ((param_4.x * param_5.y) - (param_5.x * param_4.y)); |
| x_78 = x_195; |
| bool x_197 = (x_139 & (x_195 < 0.0f)); |
| x_204 = x_197; |
| if (!(x_197)) { |
| x_203 = ((x_111 >= 0.0f) & (x_195 >= 0.0f)); |
| x_204 = x_203; |
| } |
| if (!(x_204)) { |
| return 0; |
| } |
| return 1; |
| } |
| void main_1() { |
| vec2 param_6 = vec2(0.0f); |
| vec2 param_7 = vec2(0.0f); |
| vec2 param_8 = vec2(0.0f); |
| vec2 param_9 = vec2(0.0f); |
| param_6 = (tint_symbol.xy / v_1.tint_symbol_5.resolution); |
| param_7 = vec2(0.69999998807907104492f, 0.30000001192092895508f); |
| param_8 = vec2(0.5f, 0.89999997615814208984f); |
| param_9 = vec2(0.10000000149011611938f, 0.40000000596046447754f); |
| int x_65 = pointInTriangle_vf2_vf2_vf2_vf2_(param_6, param_7, param_8, param_9); |
| if ((x_65 == 1)) { |
| if ((v.tint_symbol_3.injectionSwitch.y >= v.tint_symbol_3.injectionSwitch.x)) { |
| x_GLF_color = vec4(1.0f, 0.0f, 0.0f, 1.0f); |
| } |
| } else { |
| x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 1.0f); |
| } |
| } |
| main_out tint_symbol_1_inner(vec4 tint_symbol_2) { |
| tint_symbol = tint_symbol_2; |
| main_1(); |
| return main_out(x_GLF_color); |
| } |
| void main() { |
| tint_symbol_1_loc0_Output = tint_symbol_1_inner(gl_FragCoord).x_GLF_color_1; |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:63: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion) |
| ERROR: 0:63: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |