| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFERCACHE_H_ |
| #define SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFERCACHE_H_ |
| |
| #include <array> |
| #include <list> |
| #include <mutex> |
| #include <utility> |
| |
| #include "absl/container/flat_hash_map.h" |
| #include "dawn/common/Constants.h" |
| #include "dawn/common/LRUCache.h" |
| #include "dawn/common/vulkan_platform.h" |
| #include "dawn/native/Error.h" |
| #include "dawn/native/dawn_platform.h" |
| #include "partition_alloc/pointers/raw_ptr.h" |
| |
| namespace dawn::native::vulkan { |
| |
| class Device; |
| |
| // A key to query the FramebufferCache |
| struct FramebufferCacheQuery { |
| // Use these helpers to build the query, they make sure all relevant data is initialized and |
| // masks set. |
| void SetRenderPass(VkRenderPass pass, uint32_t passWidth, uint32_t passHeight); |
| uint32_t AddAttachment(VkImageView attachment); |
| |
| VkRenderPass renderPass; |
| uint32_t width; |
| uint32_t height; |
| |
| std::array<VkImageView, kMaxColorAttachments * 2 + 1> attachments; |
| uint32_t attachmentCount = 0; |
| }; |
| |
| // Implements the functors necessary for to use RenderPassCacheQueries as absl::flat_hash_map keys. |
| struct FramebufferCacheFuncs { |
| size_t operator()(const FramebufferCacheQuery& query) const; |
| bool operator()(const FramebufferCacheQuery& a, const FramebufferCacheQuery& b) const; |
| }; |
| |
| // A LRU Cache of VkFramebuffers so that we reduce the need to re-create framebuffers for every |
| // render pass. We always arrange the order of attachments in "color-depthstencil-resolve" order |
| // when creating render pass and framebuffer so that we can always make sure the order of |
| // attachments in the rendering pipeline matches the one of the framebuffer. |
| // All the operations on FramebufferCache are guaranteed to be thread-safe. |
| class FramebufferCache final |
| : public LRUCache<FramebufferCacheQuery, VkFramebuffer, ErrorData, FramebufferCacheFuncs> { |
| using Base = LRUCache<FramebufferCacheQuery, VkFramebuffer, ErrorData, FramebufferCacheFuncs>; |
| |
| public: |
| static const size_t kDefaultCapacity = 32; |
| explicit FramebufferCache(Device* device, size_t capacity = kDefaultCapacity); |
| ~FramebufferCache() override; |
| |
| void EvictedFromCache(const VkFramebuffer& value) override; |
| |
| private: |
| // We use a raw pointer to the device here because the cache is always owned by the device |
| // and hence should always be valid. |
| raw_ptr<Device> mDevice; |
| }; |
| |
| } // namespace dawn::native::vulkan |
| |
| #endif // SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFERCACHE_H_ |