commit | a5460d0c97c7c07a49e65fdbfeed1af6ff41f7e4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Nov 23 14:04:11 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 23 14:04:11 2023 +0000 |
tree | cbf6a89613fd6c91f1eb5a49d7b8e7ec4ae81164 | |
parent | d4dda634959f2db055d3f3d5308be325af2f6a67 [diff] |
[tint][utils] Fix diagnostic initializer_list ctor This wasn't correctly initializing the error count. Also add a constructor from a VectorRef. Change-Id: I9b9f5e478e877d6edc14292682a9e7edc295d249 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162402 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.