commit | 26dc5f6989a35758ee466e8b2df5cebc983058ab | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Tue Dec 26 19:04:03 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 26 19:04:03 2023 +0000 |
tree | f9100caf68db7fb94f964caac54527247e1b05a5 | |
parent | 9fbef511d79e33454bd1b1a5349b67f0035c160c [diff] |
msl ast_writer: Prevent emitted loops from erasure during optimizations emit __asm__(""); at the top of each loop body Bug: tint:2125 Change-Id: I93a17f30dec08f3eb57443d5c6f5aeb3df975938 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/166860 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.