blob: f59c76c6c6bfb4da3606f4704c75d439f24d31b5 [file] [log] [blame]
@group(1) @binding(1) var arg_1 : texture_cube_array<f32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_751f8a() {
var res : vec4<f32> = textureGather(1, arg_1, arg_2, vec3<f32>(), 1);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_751f8a();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureGather_751f8a();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureGather_751f8a();
}