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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/Queue.h"
#include "dawn_native/Buffer.h"
#include "dawn_native/CommandBuffer.h"
#include "dawn_native/Device.h"
#include "dawn_native/Fence.h"
#include "dawn_native/FenceSignalTracker.h"
#include "dawn_native/Texture.h"
namespace dawn_native {
// QueueBase
QueueBase::QueueBase(DeviceBase* device) : ObjectBase(device) {
}
void QueueBase::Submit(uint32_t numCommands, CommandBufferBase* const* commands) {
if (GetDevice()->ConsumedError(ValidateSubmit(numCommands, commands))) {
return;
}
ASSERT(!IsError());
SubmitImpl(numCommands, commands);
}
void QueueBase::Signal(FenceBase* fence, uint64_t signalValue) {
if (GetDevice()->ConsumedError(ValidateSignal(fence, signalValue))) {
return;
}
ASSERT(!IsError());
fence->SetSignaledValue(signalValue);
GetDevice()->GetFenceSignalTracker()->UpdateFenceOnComplete(fence, signalValue);
}
MaybeError QueueBase::ValidateSubmit(uint32_t numCommands, CommandBufferBase* const* commands) {
DAWN_TRY(GetDevice()->ValidateObject(this));
for (uint32_t i = 0; i < numCommands; ++i) {
DAWN_TRY(GetDevice()->ValidateObject(commands[i]));
// TODO(cwallez@chromium.org): Remove this once CommandBufferBuilder doesn't use the
// builder mechanism anymore.
if (commands[i] == nullptr) {
return DAWN_VALIDATION_ERROR("Command buffers cannot be null");
}
const CommandBufferResourceUsage& usages = commands[i]->GetResourceUsages();
for (const PassResourceUsage& passUsages : usages.perPass) {
for (const BufferBase* buffer : passUsages.buffers) {
DAWN_TRY(buffer->ValidateCanUseInSubmitNow());
}
for (const TextureBase* texture : passUsages.textures) {
DAWN_TRY(texture->ValidateCanUseInSubmitNow());
}
}
for (const BufferBase* buffer : usages.topLevelBuffers) {
DAWN_TRY(buffer->ValidateCanUseInSubmitNow());
}
for (const TextureBase* texture : usages.topLevelTextures) {
DAWN_TRY(texture->ValidateCanUseInSubmitNow());
}
}
return {};
}
MaybeError QueueBase::ValidateSignal(const FenceBase* fence, uint64_t signalValue) {
DAWN_TRY(GetDevice()->ValidateObject(this));
DAWN_TRY(GetDevice()->ValidateObject(fence));
if (signalValue <= fence->GetSignaledValue()) {
return DAWN_VALIDATION_ERROR("Signal value less than or equal to fence signaled value");
}
return {};
}
} // namespace dawn_native