blob: 79f0ef80a38d836883f53dd500e88228af1c4831 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp sampler2D t_s;
void tint_symbol() {
vec4 res = textureGather(t_s, vec2(0.0f), 2);
}
void main() {
tint_symbol();
return;
}