#include <metal_stdlib> | |
using namespace metal; | |
int3 tint_div_v3i32(int3 lhs, int3 rhs) { | |
return (lhs / select(rhs, int3(1), ((rhs == int3(0)) | ((lhs == int3((-2147483647 - 1))) & (rhs == int3(-1)))))); | |
} | |
kernel void f() { | |
int a = 4; | |
int3 b = int3(0, 2, 0); | |
int3 const v = b; | |
int3 const r = tint_div_v3i32(int3(a), v); | |
} |