blob: 944404d22c143a0762f7e581838d6463f01b17fe [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
f16vec4 tint_bitcast_to_f16(ivec2 src) {
uvec2 r = uvec2(src);
f16vec2 v_xy = unpackFloat2x16(r.x);
f16vec2 v_zw = unpackFloat2x16(r.y);
return f16vec4(v_xy.x, v_xy.y, v_zw.x, v_zw.y);
}
void f() {
ivec2 a = ivec2(1073757184, -1006616064);
f16vec4 b = tint_bitcast_to_f16(a);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}