blob: 9cb02ba7c6ea56618c5da953ed9ce37d354c4c87 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> mat2x4<f16> {
t = t + 1.0h;
return mat2x4<f16>(1.0h, 2.0h, 3.0h, 4.0h,
5.0h, 6.0h, 7.0h, 8.0h);
}
fn f() {
var v : mat2x4<f32> = mat2x4<f32>(m());
}