RWByteAddressBuffer tint_symbol : register(u0); | |
void tint_symbol_store(uint offset, float4x2 value) { | |
tint_symbol.Store2((offset + 0u), asuint(value[0u])); | |
tint_symbol.Store2((offset + 8u), asuint(value[1u])); | |
tint_symbol.Store2((offset + 16u), asuint(value[2u])); | |
tint_symbol.Store2((offset + 24u), asuint(value[3u])); | |
} | |
[numthreads(1, 1, 1)] | |
void f() { | |
float4x2 m = float4x2((0.0f).xx, (0.0f).xx, (0.0f).xx, (0.0f).xx); | |
tint_symbol_store(0u, float4x2(m)); | |
return; | |
} |