commit | a5afb1fe690f15a68884fb353b4e0ebb5157134f | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Sep 20 04:34:34 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 20 04:34:34 2024 +0000 |
tree | ce428385a3dc7fc362229c21faa9fd28d3bb8774 | |
parent | 20cc91312e1614bb4d1499b3dfd3e765ee8afedb [diff] |
[glsl][ir] Polyfill the `textureLoad` call This Cl polyfills the `textureLoad` WGSL call. Bug: 42251044 Change-Id: I8f49a62d8cc495886ac85899224fcdde43361b0c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207394 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.