| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[4]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void func_(constant buf0& x_7, thread int* const tint_symbol_3) { |
| int x_66_phi = 0; |
| int const x_62 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| int const x_64 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| x_66_phi = x_64; |
| while (true) { |
| int x_67 = 0; |
| int const x_66 = x_66_phi; |
| int const x_70 = x_7.x_GLF_uniform_int_values.arr[3].el; |
| if ((x_66 < x_70)) { |
| } else { |
| break; |
| } |
| { |
| int const x_73 = *(tint_symbol_3); |
| *(tint_symbol_3) = as_type<int>((as_type<uint>(x_73) + as_type<uint>(1))); |
| x_67 = as_type<int>((as_type<uint>(x_66) + as_type<uint>(1))); |
| x_66_phi = x_67; |
| } |
| } |
| if ((x_62 < x_62)) { |
| return; |
| } |
| return; |
| } |
| |
| void main_1(constant buf0& x_7, thread int* const tint_symbol_4, thread float4* const tint_symbol_5) { |
| *(tint_symbol_4) = 0; |
| while (true) { |
| int const x_28 = *(tint_symbol_4); |
| if ((x_28 < 10)) { |
| } else { |
| break; |
| } |
| { |
| int const x_32 = *(tint_symbol_4); |
| *(tint_symbol_4) = as_type<int>((as_type<uint>(x_32) + as_type<uint>(1))); |
| func_(x_7, tint_symbol_4); |
| } |
| } |
| while (true) { |
| int const x_36 = *(tint_symbol_4); |
| if ((x_36 < 10)) { |
| } else { |
| break; |
| } |
| { |
| int const x_40 = *(tint_symbol_4); |
| *(tint_symbol_4) = as_type<int>((as_type<uint>(x_40) + as_type<uint>(1))); |
| } |
| } |
| int const x_42 = *(tint_symbol_4); |
| int const x_44 = x_7.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_42 == x_44)) { |
| int const x_50 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| float const x_51 = float(x_50); |
| int const x_53 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| float const x_54 = float(x_53); |
| *(tint_symbol_5) = float4(x_51, x_54, x_54, x_51); |
| } else { |
| int const x_57 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| float const x_58 = float(x_57); |
| *(tint_symbol_5) = float4(x_58, x_58, x_58, x_58); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_7, thread int* const tint_symbol_6, thread float4* const tint_symbol_7) { |
| main_1(x_7, tint_symbol_6, tint_symbol_7); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_7)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) { |
| thread int tint_symbol_8 = 0; |
| thread float4 tint_symbol_9 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_7, &(tint_symbol_8), &(tint_symbol_9)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |