commit | a5d956a5c74b41112c551b0c8e7e72c924479d25 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Nov 02 23:05:11 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 02 23:05:11 2022 +0000 |
tree | 54a3a871c263f349bbe8159773091ed273aa8f1c | |
parent | 336f3536e5c6b7a0b63dd7c92c58770d5a0812b5 [diff] |
Roll SwiftShader from da2edceb04a8 to a113fba5d946 (1 revision) https://swiftshader.googlesource.com/SwiftShader.git/+log/da2edceb04a8..a113fba5d946 2022-11-02 nicolascapens@google.com Revert "Increase subPixelPrecisionBits from 4 to 8" If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC alanbaker@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: alanbaker@google.com Change-Id: I264529a9885bad4175447e280d5649b6891e2b68 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108320 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.