commit | a6394ddc07c6e886621b9dcfaccc91ab28e309aa | [log] [tgz] |
---|---|---|
author | Yunchao He <yunchao.he@intel.com> | Fri Sep 17 16:40:13 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 17 16:40:13 2021 +0000 |
tree | deae875e272619a73085776c7248255bb01bd6e0 | |
parent | bd04e15890d2562e26e16e8907b76874a41b9882 [diff] |
Fix a few comments in RenderPassDescriptorValidationTests.cpp Note that all validation rules for RenderPassDescriptor (including color attachments and depth/stencil attachemt) in the spec have already been covered in the validation tests. Bug: dawn:485 Change-Id: I8741b53677876515fe0f90f5db1e05728ef1a452 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64521 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Yunchao He <yunchao.he@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.