commit | bcbe2e0c940ce9755b51f6d58f99fba64f30eebf | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Tue Aug 10 22:04:33 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 10 22:04:33 2021 +0000 |
tree | 3295bf5da617870ef6c52d8268a456191877bac5 | |
parent | 5d17ed6541afd44ffcc2e267d533ebd03354c75d [diff] |
Move SPIRV-Cross functions into OpenGL backend. Since the other backends no longer need it, move all of the utility functions specific to SPIRV-Cross into the OpenGL backend. This obviates the need for the DAWN_USE_SPIRV_CROSS define, so remove it. Bug: dawn:1036 Change-Id: I67bb5a85dc128a6f343d09876046cf559395e05f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61541 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.