commit | a6df61ea7a25c366d85d5c6fb4c27454d849dd29 | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Mon Jan 08 16:53:42 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 08 16:53:42 2024 +0000 |
tree | 64994dfaee72f8f257194a9797fd91733cb7a2ed | |
parent | 6ae4eba085300d885de90e24947c288f20f682fc [diff] |
Upstream read-only and read-write storage texture access Bug: dawn:1972 Change-Id: I7bed68c31477b9e2100c23897d323a4de53efbd0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168640 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.