| #version 310 es |
| |
| struct GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint pad; |
| uint pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| GammaTransferParams gammaDecodeParams; |
| GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 coordTransformationMatrix; |
| uint pad_2; |
| uint pad_3; |
| }; |
| |
| struct ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint pad; |
| uint pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| GammaTransferParams gammaDecodeParams; |
| GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| vec2 coordTransformationMatrix_0; |
| vec2 coordTransformationMatrix_1; |
| vec2 coordTransformationMatrix_2; |
| uint pad_2; |
| uint pad_3; |
| }; |
| |
| layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo { |
| ExternalTextureParams_std140 inner; |
| } ext_tex_params; |
| |
| uniform highp sampler2D arg_0_1; |
| void textureDimensions_cdc6c9() { |
| uvec2 res = uvec2(textureSize(arg_0_1, 0)); |
| } |
| |
| vec4 vertex_main() { |
| textureDimensions_cdc6c9(); |
| return vec4(0.0f); |
| } |
| |
| void main() { |
| gl_PointSize = 1.0; |
| vec4 inner_result = vertex_main(); |
| gl_Position = inner_result; |
| gl_Position.y = -(gl_Position.y); |
| gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
| return; |
| } |
| #version 310 es |
| precision mediump float; |
| |
| struct GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint pad; |
| uint pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| GammaTransferParams gammaDecodeParams; |
| GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 coordTransformationMatrix; |
| uint pad_2; |
| uint pad_3; |
| }; |
| |
| struct ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint pad; |
| uint pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| GammaTransferParams gammaDecodeParams; |
| GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| vec2 coordTransformationMatrix_0; |
| vec2 coordTransformationMatrix_1; |
| vec2 coordTransformationMatrix_2; |
| uint pad_2; |
| uint pad_3; |
| }; |
| |
| layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo { |
| ExternalTextureParams_std140 inner; |
| } ext_tex_params; |
| |
| uniform highp sampler2D arg_0_1; |
| void textureDimensions_cdc6c9() { |
| uvec2 res = uvec2(textureSize(arg_0_1, 0)); |
| } |
| |
| void fragment_main() { |
| textureDimensions_cdc6c9(); |
| } |
| |
| void main() { |
| fragment_main(); |
| return; |
| } |
| #version 310 es |
| |
| struct GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint pad; |
| uint pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| GammaTransferParams gammaDecodeParams; |
| GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 coordTransformationMatrix; |
| uint pad_2; |
| uint pad_3; |
| }; |
| |
| struct ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint pad; |
| uint pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| GammaTransferParams gammaDecodeParams; |
| GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| vec2 coordTransformationMatrix_0; |
| vec2 coordTransformationMatrix_1; |
| vec2 coordTransformationMatrix_2; |
| uint pad_2; |
| uint pad_3; |
| }; |
| |
| layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo { |
| ExternalTextureParams_std140 inner; |
| } ext_tex_params; |
| |
| uniform highp sampler2D arg_0_1; |
| void textureDimensions_cdc6c9() { |
| uvec2 res = uvec2(textureSize(arg_0_1, 0)); |
| } |
| |
| void compute_main() { |
| textureDimensions_cdc6c9(); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| compute_main(); |
| return; |
| } |